Mass Effect: Andromeda – Improvements for the players are promised with the Patch 1.05

Mass Effect: Andromeda – Improvements for the players are promised with the Patch 1.05

The Patch 1.05 is focusing on bug fixes and the improvement of the player experience by concentrating on the weaknesses of the game and fixing them.

After the weak launch of Mass Effect: Andromeda, Bioware promised to fix the issues that the playerbase has with the current state of the game. So the will release the Patch 1.05 on Thursday, April 6th and with that Patch there will changes and improvements of the facial-acting of the NPCs and also further lip-syncing. Furthermore there will be also some balance changes in the Singleplayer and in the Multiplayer. After the request of many players, there will be also an option to skip the autopilot sequences in the galaxy map.

Patch 1.05 Notes:

  • Improved tutorial placement
  • Increased inventory limits
  • Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression
  • Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes)
  • Improved matchmaking and latency in multiplayer
  • Added option to skip autopilot sequences in the galaxy map
  • Decreased the cost of remnant decryption keys and made them more accessible at merchants
  • Improved logic, timing, and continuity for relationships and story arcs
  • Improved lip-sync and facial acting during conversations, including localized VO
  • Fixed an issue with Ryder’s movements when running in a zig zag pattern
  • Improved the appearance of eyes for human and asari characters
  • Fixed various collision issues
  • Fixed bugs where music or VO wouldn’t play or wasn’t correct
  • Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs
  • Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times
  • Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save
  • Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose
  • Fixes issues related to some saves
  • Fixed issue where objective sometimes becomes un-interactable for players in multiplayer
  • Streaming and stability improvements

Source: Bioware Blog

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